Touchable frames

exploring ways to create frames that non only translating visual but also represent non-visual experience

This experimentation explores tactile animation through touchable frames crafted with textures encountered in everyday activities, such as walking. Combining casting techniques and traditional sculpting, I produced 300 touchable frames depicting depth, roughness, and smoothness. These frames were composed into a 90-second animation, blending tactile qualities with a temporal dimension to create a multisensory experience that bridges touch and time.Masukkan teks di sini...